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Function: addCameraComponent()

addCameraComponent(world, entity, options?): CameraEcsComponent

Defined in: rendering/components/camera-component.ts:135

Attaches a CameraEcsComponent to entity. A camera also needs a PositionEcsComponent (see addPositionComponent) for createCameraEcsSystem to pan it; use createCamera to get both on a fresh entity in one call.

Parameters​

world​

EcsWorld

The ECS world entity belongs to.

entity​

number

The entity to attach the component to.

options?​

Partial<CameraEcsComponent> = {}

Options for configuring the camera.

Returns​

CameraEcsComponent

The attached component, for further tuning or runtime changes.