Function: createRenderTarget()
createRenderTarget(
gl,width,height,format?):RenderTarget
Defined in: rendering/render-target.ts:136
Creates a new RenderTarget.
Parameters
gl
WebGL2RenderingContext
The WebGL2 rendering context.
width
number
The render target width in pixels.
height
number
The render target height in pixels.
format?
RENDER_TARGET_FORMAT_KEYS = RENDER_TARGET_FORMAT.ldr
The requested color storage format. Defaults to
RENDER_TARGET_FORMAT.ldr.
Returns
The created render target.