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Function: createRenderTarget()

createRenderTarget(gl, width, height, format?): RenderTarget

Defined in: rendering/render-target.ts:136

Creates a new RenderTarget.

Parameters

gl

WebGL2RenderingContext

The WebGL2 rendering context.

width

number

The render target width in pixels.

height

number

The render target height in pixels.

format?

RENDER_TARGET_FORMAT_KEYS = RENDER_TARGET_FORMAT.ldr

The requested color storage format. Defaults to RENDER_TARGET_FORMAT.ldr.

Returns

RenderTarget

The created render target.