Function: importTexture()
importTexture(
image,options?):ImportedTexture
Defined in: rendering/utilities/import-texture.ts:66
Runs a texture through Forge's texture import pipeline, converting its
pixel dimensions into a world-unit size via pixelsPerUnit, the way an
art pipeline's per-texture import settings would. Hand the result's
worldWidth/worldHeight to createSprite/addSpriteComponent instead
of authoring a sprite's world size by hand from pixel dimensions.
Parameters
image
HTMLImageElement
The source image to import.
options?
Partial<ImportTextureOptions> = {}
Options for configuring the import. width/height
default to the image's own pixel dimensions; pixelsPerUnit defaults to
100.
Returns
The resulting imported texture.
Throws
An error if pixelsPerUnit, width, or height is not positive.