Function: resolveRevoluteJoint()
resolveRevoluteJoint(
joint):void
Defined in: physics/joints/resolve-revolute-joint.ts:199
Resolves a RevoluteJoint by applying an impulse-based velocity
correction that locks the bodies' anchor points together (and clamps
relative rotation to the joint's angle limit, if enabled), then correcting
any residual positional error. Mirrors resolveCollision's split between
a velocity impulse pass and a Baumgarte positional correction pass, so it
can be called once per PhysicsWorld solver iteration alongside collision
resolution.
Parameters
joint
The joint to resolve.
Returns
void