Interface: CollisionManifold
Defined in: physics/collision/collision-manifold.ts:8
Describes the result of a narrow-phase collision check between two RigidBody instances.
Properties
bodyA
bodyA:
RigidBody
Defined in: physics/collision/collision-manifold.ts:12
The first body involved in the collision.
bodyB
bodyB:
RigidBody
Defined in: physics/collision/collision-manifold.ts:17
The second body involved in the collision.
contactPoints
contactPoints:
Vector2[]
Defined in: physics/collision/collision-manifold.ts:34
The world-space contact points of the collision (one or two points).
depth
depth:
number
Defined in: physics/collision/collision-manifold.ts:29
The penetration depth of the collision, always greater than or equal to zero.
normal
normal:
Vector2
Defined in: physics/collision/collision-manifold.ts:23
The collision normal, in world space, pointing from bodyA toward
bodyB.