Interface: TerrainMeshDefaultedOptions
Defined in: rendering/terrain/components/terrain-mesh-component.ts:23
Fields of TerrainMeshEcsComponent with a sensible default; callers may omit these.
Extended by
Properties
category
category:
number
Defined in: rendering/terrain/components/terrain-mesh-component.ts:30
A bitmask matched against each camera's cullingMask (matchesMask),
the same convention Renderable.category uses for sprites, to decide
whether a given camera draws this terrain mesh. Defaults to
0xffffffff (every camera).