Interface: Vector3
Defined in: math/vector3.ts:9
A plain three-dimensional vector with x, y, and z components.
All mutating operations on Vec3 mutate their target argument in
place and return it (for chaining) rather than allocating a new Vector3.
Callers that need to preserve the original value must clone it first with
Vec3.clone.
Properties
x
x:
number
Defined in: math/vector3.ts:10
y
y:
number
Defined in: math/vector3.ts:11
z
z:
number
Defined in: math/vector3.ts:12