Variable: uiInteractionVisualStates
constuiInteractionVisualStates:object
Defined in: ui/types/ui-interaction-visual-state.ts:8
The visual state createUiTransitionEcsSystem derives from a
UiInteractableEcsComponent's interaction state, merging isHovered and
isFocused into one value so an element looks highlighted whether it's
moused-over or gamepad-focused, with no transition component having to
know which input the player is using.
Type Declaration
disabled
readonlydisabled:"disabled"='disabled'
hover
readonlyhover:"hover"='hover'
normal
readonlynormal:"normal"='normal'
pressed
readonlypressed:"pressed"='pressed'