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Function: createImageNameSprite()

createImageNameSprite(imageName, imageCache, renderLayer, shaderStore, cameraEntity): Promise<Sprite>

Defined in: rendering/utilities/create-image-name-sprite.ts:17

Creates a sprite using the provided image name and render layer.

Parameters

imageName

string

The image name to use for the sprite.

imageCache

ImageCache

The image cache used to get the image.

renderLayer

ForgeRenderLayer

The render layer to which the sprite will be added.

shaderStore

ShaderStore

The shader store to use for the sprite's material.

cameraEntity

Entity

The camera entity to which the sprite will be rendered.

Returns

Promise<Sprite>

The created sprite.