Class: ForgeShaderSource
Defined in: rendering/shaders/pre-processing/forge-shader-source.ts:13
Represents a shader source file with metadata.
Constructors
Constructor
new ForgeShaderSource(
rawSource):ForgeShaderSource
Defined in: rendering/shaders/pre-processing/forge-shader-source.ts:29
Constructs a new instance of the ForgeShaderSource class.
Parses the provided shader source code and extracts metadata.
Parameters
rawSource
string
The raw source code of the shader.
Returns
ForgeShaderSource
Throws
If the shader source does not contain a valid #property name directive.
Throws
If any #include or #property directive has invalid syntax.
Properties
name
readonlyname:string
Defined in: rendering/shaders/pre-processing/forge-shader-source.ts:14
Accessors
preparedSource
Get Signature
get preparedSource():
string
Defined in: rendering/shaders/pre-processing/forge-shader-source.ts:66
Gets the prepared source code of the shader. This is the source code after any preprocessing steps, such as resolving includes.
Returns
string
The prepared shader source code.
rawSource
Get Signature
get rawSource():
string
Defined in: rendering/shaders/pre-processing/forge-shader-source.ts:56
Gets the raw, unprocessed source code of the shader.
Returns
string
The raw shader source code as provided to the constructor.
Methods
applyPreProcessor()
applyPreProcessor(
preProcessor):void
Defined in: rendering/shaders/pre-processing/forge-shader-source.ts:76
Applies a single pre-processor to the shader source. The pre-processor can modify the shader source, for example by resolving includes or other transformations.
Parameters
preProcessor
The pre-processor to apply.
Returns
void
applyPreProcessors()
applyPreProcessors(
preProcessors):void
Defined in: rendering/shaders/pre-processing/forge-shader-source.ts:86
Applies multiple pre-processors to the shader source in sequence. Each pre-processor can modify the shader source, for example by resolving includes or other transformations.
Parameters
preProcessors
An array of pre-processors to apply.
Returns
void
getPragmas()
getPragmas(
identifier):ForgeShaderPragma[]
Defined in: rendering/shaders/pre-processing/forge-shader-source.ts:92
Parameters
identifier
string