Class: PhysicsBodyComponent
Defined in: physics/components/physics-body-component.ts:8
Component to manage physics bodies in the game. This component is used to represent a physics body in the game.
Implements
Constructors
Constructor
new PhysicsBodyComponent(
physicsBody
):PhysicsBodyComponent
Defined in: physics/components/physics-body-component.ts:23
Creates an instance of PhysicsBodyComponent. This component is used to represent a physics body in the game.
Parameters
physicsBody
Body
Returns
PhysicsBodyComponent
Properties
name
name:
symbol
Defined in: physics/components/physics-body-component.ts:9
The unique name of the component.
Implementation of
physicsBody
physicsBody:
Body
Defined in: physics/components/physics-body-component.ts:15
The physics body associated with this component. This is the Matter.js body that represents the physical properties of the entity.
symbol
readonly
static
symbol: typeofsymbol
Defined in: physics/components/physics-body-component.ts:17