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Class: PhysicsBodyComponent

Defined in: physics/components/physics-body-component.ts:8

Component to manage physics bodies in the game. This component is used to represent a physics body in the game.

Extends

Constructors

Constructor

new PhysicsBodyComponent(physicsBody): PhysicsBodyComponent

Defined in: physics/components/physics-body-component.ts:19

Creates an instance of PhysicsBodyComponent. This component is used to represent a physics body in the game.

Parameters

physicsBody

Body

Returns

PhysicsBodyComponent

Overrides

Component.constructor

Properties

physicsBody

physicsBody: Body

Defined in: physics/components/physics-body-component.ts:13

The physics body associated with this component. This is the Matter.js body that represents the physical properties of the entity.

Accessors

id

Get Signature

get static id(): symbol

Defined in: ecs/types/Component.ts:12

The unique id of the component.

Returns

symbol

Inherited from

Component.id