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Class: MouseInputSource

Defined in: input/input-sources/mouse-input-source.ts:12

Implements

Constructors

Constructor

new MouseInputSource(inputManager, game): MouseInputSource

Defined in: input/input-sources/mouse-input-source.ts:23

Parameters

inputManager

InputManager

game

Game

Returns

MouseInputSource

Accessors

name

Get Signature

get name(): string

Defined in: input/input-sources/mouse-input-source.ts:34

Returns

string

Implementation of

ActionableInputSource.name

Methods

reset()

reset(): void

Defined in: input/input-sources/mouse-input-source.ts:38

Returns

void

Implementation of

ActionableInputSource.reset


stop()

stop(): void

Defined in: input/input-sources/mouse-input-source.ts:44

Returns

void

Implementation of

ActionableInputSource.stop